Update 0.30.1
Stay Safe » Devlog
ADDED
- Experience Points can now more accurately be viewed in the character window
CHANGED
- Safe Zones now almost always appear after boss fights
- Monsters now use a new method of statistics generating, part of the rebalancing code
- Certain items now use a new method of statistics generating, part of the rebalancing code
- Monsters more slowly gain mana points per level
- Loot icon now appears more floaty
- Loot icon will disappear if another creature stands over the corpse
- Monsters receive slightly less statistics on level up
- Players gain slightly less bonus EXP per floor cleared
- Durability across multiple items have been greatly increased
- Values across various items have been increased
FIXED
- Spellbook would sometime register a spell as new, even though it's already registered
- Spellbook would sometime incorrectly display spells
- Spellbook crashes game if there's no spells known yet and still wanting to view it
- Healing items were using an incorrect value, resulting in greatly increased healing
- Rapier weapon now correctly uses the rapier icon
- Swords now correctly use their variation icons
Files
0.30.1 30 MB
Jan 12, 2019
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Stay Safe
Escape the labyrinth of madness in a classic roguelike challenge! Just stay safe, okay?
Status | Released |
Publisher | |
Author | Lance |
Genre | Adventure |
Tags | 2D, Dungeon Crawler, Endless, maze, Pixel Art, Procedural Generation, Roguelike, Roguelite, Turn-based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls |
More posts
- Update 1.1.7.3Sep 18, 2021
- Update 1.1.7.2Aug 22, 2021
- Update 1.1.7.1Aug 12, 2021
- Update 1.1.6Feb 21, 2021
- Update 1.1.5.1Jan 10, 2021
- Stay Safe on Mac (Beta)Dec 25, 2020
- Update 1.1.5Dec 08, 2020
- Update 1.1.4.1Sep 13, 2020
- Update 1.1Sep 02, 2020
- Beta 1.1 (through Steam)Aug 13, 2020
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