Update 0.36
Stay Safe » Devlog
Before getting into this patchnote, a word on two new status effects: Frozen and Invisibilty. When becoming invisible, a monster disappears. However, you can still bump into or target this enemy with various actions. In damaging an invisible creature, they will re-appear. Frozen creatures will lose some status effects, such as Stun, Poison and Fear. In addition, freezing an invisible creature will also reveal them. Note however that a frozen creature can still be made invisible and will remain frozen while unseen.
Alright, onto the patchnotes!
ADDED
- New status states: Invisible, Regeneration, Frozen and Burnt.
- Added new monsters.
- Added new accessory items.
- Some monsters now drop additional items.
- Added a new spell.
- Some spells have additional effects.
CHANGED
- Certain monsters have become neutral towards you (previously hostile).
- Monsters now take into account if their target has some status effects.
- Paralyze has been renamed to Stun.
- Frozen creatures now visibly appear blue tinted.
FIXED
- Monsters can now also target themselves if they are trying to buff something.
Files
0.36 24 MB
Apr 25, 2019
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Stay Safe
Escape the labyrinth of madness in a classic roguelike challenge! Just stay safe, okay?
Status | Released |
Publisher | |
Author | Lance |
Genre | Adventure |
Tags | 2D, Dungeon Crawler, Endless, maze, Pixel Art, Procedural Generation, Roguelike, Roguelite, Turn-based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls |
More posts
- Update 1.1.7.3Sep 18, 2021
- Update 1.1.7.2Aug 22, 2021
- Update 1.1.7.1Aug 12, 2021
- Update 1.1.6Feb 21, 2021
- Update 1.1.5.1Jan 10, 2021
- Stay Safe on Mac (Beta)Dec 25, 2020
- Update 1.1.5Dec 08, 2020
- Update 1.1.4.1Sep 13, 2020
- Update 1.1Sep 02, 2020
- Beta 1.1 (through Steam)Aug 13, 2020
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