Update 0.43
Stay Safe » Devlog
CHANGED
- Game Over screens now look a little more readable and values easily understood.
- Absorb Gem effect now absorbs a fraction of the victim's max health (previously entire damage dealt).
- Self-heal Gem effect now heals a fraction of the user's max health (previously a fixed amount, regardless).
FIXED
- Sometimes, monsters may not have a reference to their victim's any longer. This doesn't crash the game anymore.
- Some items were still using some old wordings for some status effects.
- Player cannot move when frozen anymore.
Files
0.43 30 MB
May 15, 2019
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Stay Safe
Escape the labyrinth of madness in a classic roguelike challenge! Just stay safe, okay?
Status | Released |
Publisher | |
Author | Lance |
Genre | Adventure |
Tags | 2D, Dungeon Crawler, Endless, maze, Pixel Art, Procedural Generation, Roguelike, Roguelite, Turn-based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls |
More posts
- Update 1.1.7.3Sep 18, 2021
- Update 1.1.7.2Aug 22, 2021
- Update 1.1.7.1Aug 12, 2021
- Update 1.1.6Feb 21, 2021
- Update 1.1.5.1Jan 10, 2021
- Stay Safe on Mac (Beta)Dec 25, 2020
- Update 1.1.5Dec 08, 2020
- Update 1.1.4.1Sep 13, 2020
- Update 1.1Sep 02, 2020
- Beta 1.1 (through Steam)Aug 13, 2020
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